Here’s a list of personal projects I’ve been working on in my free time over the recent years.

Bounce – An open-source 3D physics engine for games. Check out the repository for seeing the feature list.

Bounce Kinematics – This repository was created in order for the author to learn 3D character animation. It contains some code implementing skeletal animation. It also has an example application that tests the system visually. Animations are read from simple .fbx files.

Bounce Lite – Bounce Lite is a lightweight version of Bounce. This library is particularly useful for people who are interested in learning the foundations of 3D game physics engines.